PoeCurrencyBuy is The Best Place to buy poe Currency,Orbs,Exalted Orb and Chaos Orb!

POE 3.4 Guide: How to Find Hidden Paths

PoeCurrencyBuy Date: Oct/05/18 07:36:26 Views: 4598

In theDelve, the label of the room will appear on the map, but there is no direct passage to go. This requires the use of torches and explosives to explore. But we have a way to rule out which roads are likely to lead to hidden rooms. This guide will show you how to quickly find the right path in limited possibilities.

POE_Delve_Guide_How_to_Find_Hidden_Paths

Start Looking

We can see some hidden nodes when we explore the map, and there are no obvious paths leading to these nodes.

Some are more worthwhile, special nodes, like talisman or abyss.

  • The node asks you to blow up fractured walls to find a path to this encounter
  • It's an encounter just like every other node so far.
  • This means that you are eventually going to escort the crawler to it in order to claim your prize.
  • Therefore, there will be a clear path between some other node and this hidden one, where the crawler will travel.

In order to figure out where this hidden path is, we should first think about how paths connect to each other. Here are some rules you can determine based on the delve map:

The delve map is a grid 

4 paths max to a node, 1 each direction, no diagonals.

1 path per non-node square, no overlapping paths

Nodes have either 1, 3 or 4 connections, but not 2.

  • 2-path nodes have a hidden, third path.
  • Dead ends don't have hidden paths.

 

How to find real path

Possible paths

POE 3.4 Delve Fractured Walls

 

Because the rule: Nodes have either 1, 3 or 4 connections, but not 2.

So we can rule out the following possibilities

 

POE 3.4 Delve Fractured Walls

 

Finding the thing in the map

Remember that this node will eventually have a crawler running to it. This means the cart will lead out of the center checkpoint and towards the side of the map that goes in the right direction.

The wall will be found somewhere along the predicted path of the crawler.

When you are exploring, most of the time you can just rush into the darkness with your quicksilver flask or movement skill, fill out the mini-map, then get back into the light and review the mini-map. You are not trying to visually search the area. That small amount of exploring will be enough to see if it's there or not.

Don't forget to upgrade your darkness resistance while you do this, though.

Now let's examine the remaining possible paths one by one.

Path 1

POE 3.4 Delve Fractured Walls

No luck. There doesn't look like there's a path in the right direction, towards the top right. Of course, this part is a straight mineshaft, but if you don't find anything within around one screen of the candle checkpoint, then it isn't there. Go to another possible path.

 

Path 3

POE 3.4 Delve Fractured Walls

Same thing. There is no path in the expected direction, in the bottom right.
Go to another possible path. 

 

Path 2

POE 3.4 Delve Fractured Walls

we find a path in the top right? Let's throw down some flares and look a little further!

POE 3.4 Delve Fractured Walls

Success! Notice the rocky looking mini-map icon. It will show up once you get close enough to it. 

 

Test your findings

Now you have found the wall, you will need to bring flares to survive and some dynamite to bring it down. Dynamite now one-shots walls every time. That means that the number of dynamite is probably the most useful upgrade, though they could apparently be used to deal tons of damage to mobs/bosses.

Now you have found the wall, you will need to bring flares to survive and some dynamite to bring it down. Dynamite now one-shots walls every time. That means that the number of dynamite is probably the most useful upgrade, though they could apparently be used to deal tons of damage to mobs/bosses.

POE 3.4 Delve Fractured Walls

Congratulations!
The walls blocking your delving progress are defeated!

 

 

Related News
08
Sep

POE 3.4 Shadow Saboteur Fire Trap Build - Cheap & Uber elder viable

The Shadow Saboteur build focuses on using both fire traps and flamethrower traps depending on the situation.Fire trap is a strong map clearer and also kills bosses with ease up to tier 16 guardians

05
Nov

Path Of Exile Master Missions Guide - Intro | Crafting | Daily | Tips

A basic introduction to the master missions in path of exile and a guide to completing the missions. Each master specializes in crafting for a specific type of item and has his own style of missions, as well as a different hideout tileset.

11
Sep

POE 3.4 Templar Hierophant Freezing Pulse Build - Cheap & Easy to Clear Maps

The build should be pretty safe in low to mid-tier delves thanks to the freezing. If you wanna go really deep, you will probably run into damage problems. Freezing Pulse is an amazing skill for fast mapping

20
Sep

POE 3.4 Shadow Trickster Blade Vortex Build - League Starter & Easy Leveling

Mind over Matter is very nice with the high cast speed of Blade Vortex and Weave the Arcane Shadow is in a nice spot to get Acro/Phase Acro with MoM together plus good crit also wanted an alternative for the generic Elementalist BV build

22
Sep

POE 3.4 Duelist Slayer Cyclone Build - Fast Speed & Easy League Start

With bosses, drop totem and use flasks+vaal haste when you can. As usual with Cyclone make sure to not lock yourself into the animation when a boss does something particularly nasty.

27
Sep

POE 3.4 Shadow Saboteur Remote Mine Arc Build - High damage & Needn't Aim

Remote Mine is a support gem that modifies the supported skill so that instead of casting it directly, the player lays a mine. A detonation skill then becomes available, which can be used to detonate the mine. That's why we can get high damage on single target in this build. What's more, this build have high clear speed and no need to aim!

PoeCurrencyBuy Top News

09
Dec

Path of Exile: The Forbidden Sanctum torrent download

08
Dec

POE 3.20 New and Changed Gems in Sanctum

31
Aug

[Lake of Kalandra] PoE 3.19 Witch Death's Oath Occultist Easy Build for Beginner

By utilizing the Occultist Ascendancy we can use the Death's Aura to very easily clear maps by just running around.